![]() If they are Furniture-sized instruments, I believe simply placing them in the Zone in question will work. You can change how many instruments are assigned to each chest by using the Zone Details Options. Once you have designated a Temple or Tavern, you need to place a Chest in which to store the Instruments in question, assuming they are handheld-sized instruments. For Temples, make sure you pick a relevant Deity or Pantheon for your Dwarves, which can be a chore on its own to figure out. These are both Meeting Places, so you first zone an area as a Meeting Place, then designate it as an Inn/Tavern or as a Temple. I also discovered a thirteenth instrument, called a “Ret”, which was a simple instrument made exclusively from Metal, and so was only visible from the Metalworks.Ĭurrently, Musical Instruments can be assigned to two locations: Temples and Taverns. Therefore, the magnifying glass is missing from the Work Orders screen, but, due to this meta-knowledge, the “Rigoth Body”, and all other items of this type, must be made of either Glass or Ceramic.Ĭhecking the Glassworks and Kiln, I was able to determine that the “Rigoth Body” was made of Glass, as were two other components, whereas two further components were made of Ceramic. This is because Glass and Ceramic object do not currently have the ability to choose from material lists (even though they do have different materials, the option is not yet enabled in the game). Here is an example of the “Rigoth” Work Order list, which is one of my unknown options.Īs you can see, the “Rigoth Strings” are made out of Metal, thanks to the Forge keyword, and it turns out the “Rigoth Frame” is made of Bone, but the “Rigoth Body” does not have a materials list at all. Why Are Some Components Unknown In This Spreadsheet? Also, don’t forget to cancel your Work Orders afterwards! I strongly recommend you note the components and materials in a spreadsheet, so you never have to do it again for this particular civilization. Unfortunately, you have to do this process for every component of every instrument in your civilization. As far as I can see, this is the only material with a different keyword. A keen-eyed player will see that it says ”įorgeBerim Pipes”, which always denotes a Metal component. It turned out the other two components were made of Wood.Īn interesting note is that I didn’t even need to look at the “Berim Pipes” materials list. So the “Berim Pipes” are made from Metal, and the “Berim Console” is made from Bone. Whereas the list for the “Berim Console” looks like this: This will give you the list of all available materials for this component.įor example, the list for the “Berim Pipes” looks like this: ![]() Here is my Work Orders screen afterwards:įinally, you click on the magnifying glass for each part, which is “Set Material”. We won’t be filling the Work Orders anyways, so don’t worry about losing any valuable material. Unfortunately, you need to go type in the instrument name each time. Now to find out what type of materials you need, you must add Work Orders for each instrument part, one at a time. ![]() The type of instrument is really only for flavour anyways there is currently no way to tell what exactly the instrument will be (in Fortress Mode) until you build it. It is also a Keyboard instrument (although it does have Pipes as well perhaps it is a Pipe Organ). I have typed in “Berim” here as an example:Īs you can see, a “Berim” appears to have four parts: Pipes, Console, Keyboard and Pump. ![]() Once you’re in the Work Orders Screen, type in the name of the instrument you want to try to make. Once you have a Manager, go to the new Work Orders page and Make a New Work Order. Firstly, you need to appoint a dwarf to be your Manager, if you haven’t already, via the Nobles and Administrators screen. A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.As far as I can see, the easiest way to find all the components is to use Work Orders. See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Updates and releases will still be posted, as will the questions thread for those needing help. Please note, the subreddit is currently closed to new user submissions, as part of the ongoing Reddit fiasco. Want to start playing? Read this sidebar! ![]()
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